This game was coded in Scheme and created from scratch in 2 days for the Longgame Tech jam #4, the theme of which was dimensions. Would have really liked to have 1 more day to work on this, I think I was just about past all the boiler plate stuff so I could have really made it shine, but unfortunately I ran out of time.

Thanks for playing

It's pretty rushed, so if you get stuck permanently falling on one of the seashells or something, you can open the Scheme console by pressing "Delete", then type "(teleport (player) 0 0 0)" to go back to the dimension interface.

The music is Shanty of Mermaidia by Origami Repetika

Comments

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jumping is bit too unresponsive, making some critical jumps impossible.